| Giochi |
| Crysis |
Very High, No AA / No AF, 4xAA / No AF, vsync off, 1680x1050 / 1900x1200 / 2560x1600, DirectX 10, Patch 1.2.1, 64-bit |
| S.T.A.L.K.E.R.: Call of Pripyat |
Extreme Quality, No AA / No AF, 4xAA / No AF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, DX10 Rendering, Benchmark Tool |
| Call of Duty: Modern Warfare 2 |
Ultra High, No AA / No AF, 4xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Second Sun, sequenza di 45 secondi, FRAPS |
| DiRT 2 |
Ultra High, No AA / No AF, 4xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, In-Game Benchmark (Demo), Rendering forzato in DX9 |
| Metro 2033 |
High Quality, AAA / No AF, 4x MSAA / No AF, vsync off, PhysX off, 1680x1050 / 1920x1200 / 2560x1600, Capitolo 1: Chase, sequenza di 150 secondi, FRAPS |
| Battlefield: Bad Company 2 |
Custom (Highest) Quality, 1xAA / No AF, 8x MSAA / No AF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, opening cinematic, sequenza di 145 secondi, FRAPS |
| 3DMark Vantage |
Performance Default, High Quality, Extreme Quality; PPU disabilitato |
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