Le prove sono state effettuate in tre differenti risoluzione: 1024x768-32 senza anti-aliasing (FSAA) e Anisotropic Filtering (AF), 1024x768-32 con 4X FSAA (quando possibile) e 8X AF (quando possibile), 1600x1200-32 con 4x FSAA e 8x AF.
La piattaforma di prova consisteva in una Motherboard Intel D876 PBZ con chipset i875, Pentium 4 3.2 GHz e 1 GB di RAM.
| Sistema di prova AGP | |
| CPU | Intel Pentium 4 3.2 GHz |
| FSB | 200MHz |
| Motherboard | Intel D876 PBZ |
| Memoria | 4x Corsair CMX256A-3200LL DDR, 1024MB |
| HDD | Seagate Barracuda 7200.7 120GB S-ATA (8MB) |
| DVD | Hitachi GD-7000 |
| LAN | Netgear FA-312 |
| Alimentatore | Antec True Control 550W |
| Driver& configurazione | |
| Scheda Grafica | ATI Catalyst v4.9 NVIDIA v65.75 S3 v15.10.11.c XGI Reactor v1.05 |
| Chipset | Intel Inf. Update |
| OS | Windows XP Prof. SP1a |
| DirectX | DirectX 9.0c |
| Benchmarks | |
| 3DMark 2003 | Standard Resolution FSAA / AF set by driver |
| AquaMark 3 | Triscore |
| Unreal Tournament 2004 | Custom Timedemo Max Details/Quality Map: Assault-FallenCity FSAA / AF set by driver |
| Call Of Duty | Max Details/Quality Demo: VGA |
| Doom3 | Timedemo demo1 High Quality |
| Farcry v1.1 |
Custom Timedemo cooler01 Very High Quality Flashlight: On Note: Configuration tool only allows 4xAF max. |
| Flight Simulator 2004 | FRAPS Custom Video Custom Quality Scenario: Hong Kong at Dusk |
| Joint Operations v1.3.15 |
FRAPS Training Aircraft Quality Setting Manual run |
| Battlefield Vietnam v1.1 |
FRAPS Max Details/Quality Map: Ho Chi Minh Trail Manual run |
| DTM Race Driver2 v1.1 |
FRAPS Max Details/Quality Custom Replay - Nurburgring at rain |