Configurazione di prova

Recensione - Test delle schede Nvidia GeForce GTX 460 da 1 GB e GeForce GTX 460 da 768 MB.

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a cura di Andrea Ferrario

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Configurazione di prova

Sistema
Processore Intel Core i7-980X (Gulftown) 3.33 GHz, 6.4 GT/s, 12MB L3 Cache, power-saving settings enabled. Turbo Boost enabled
Scheda Madre Gigabyte X58A-UD5 (LGA 1366) X58/ICH10, BIOS F5
Memoria Kingston HyperX DDR3 (3 x 2GB) KHX2000C8D3T1K3/6GX @ DDR3-1333 7-7-7-24
Hard disk Intel SSDSA2MH160G2C1 160GB SATA 3 Gb/s
Scheda video Nvidia GeForce GTX 460 1 GB/768 MB
  Nvidia GeForce GTX 465 1 GB
  Nvidia GeForce GTX 480
  Nvidia GeForce GTX 470
  AMD Radeon HD 5870
  AMD Radeon HD 5850
  AMD Radeon HD 5830
Alimentatore Cooler Master UCP 1,100W
Dissipatore CPU Intel DBX-B Thermal Solution
Software e Driver
Sistema operativo Microsoft Windows 7 Ultimate x64
DirectX DirectX 11
Driver piattaforma Intel INF Chipset Update Utility 9.1.1.1019
Driver Grafici Nvidia GeForce 258.80
  AMD Catalyst 10.6
Giochi
Crysis Very High Quality Settings, No AA / No AF, 4xAA / No AF, vsync off, 1680x1050 / 1900x1200 / 2560x1600, DirectX 10, Patch 1.2.1, 64-bit executable
Just Cause 2 Highest Quality Settings, No AA / 16xAF, 4xAA / 16xAF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, Bokeh filter and GPU water disabled (for Nvidia cards), Desert Sunrise Benchmark
Call of Duty: Modern Warfare 2 Ultra High Settings, No AA / No AF, 4xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Second Sun, 45 second sequence, FRAPS
DiRT 2 High / Ultra High Settings, No AA / No AF, 8xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Steam version, Custom benchmark script, DX11 Rendering
Aliens Vs. Predator Benchmark Highest Quality Settings, SSAO, 1xMSAA / 16xAF, 4xMSAA / 16xAF, vsync off, 1680x1050 / 1920x1200 / 2560x1600
Battlefield: Bad Company 2 Custom (Highest) Quality Settings, 1xAA / No AF, 8x MSAA / No AF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, opening cinematic, 145 second sequence, FRAPS
3DMark Vantage Performance Default, PPU Disabled