Configurazione di prova
Hardware | |
---|---|
Processore |
Intel Core i5-2500K (Sandy Bridge) Overcloccato a 4.0 GHz, 6 MB Cache L3, impostazioni risparmio energetico attive, Turbo Boost disabilitato |
Motherboard | ASUS P8P67 Pro, Intel P67 Chipset |
Memoria | OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T |
Hard Drive | Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s |
Scheda grafica | Nvidia GeForce GTS 450 1 GB |
MSI N550GTX-Ti Cyclone II | |
Zotac GeForce GTX 550 Ti AMP! Edition | |
Nvidia GeForce GTX 460 768 MB | |
AMD Radeon HD 5770 1 GB | |
Alimentatore | ePOWER EP-1200E10-T2 1200W, ATX12V, EPS12V |
Dissipatore CPU | Cooler Master Hyper TX 2 |
Software e Driver | |
Sistema | Microsoft Windows 7 Ultimate x64 |
DirectX | DirectX 11 |
Driver grafici | GeForce GTX 550 Ti: 267.59 GeForce GTS 450 e GeForce GTX 460: 266.58 WHQL |
AMD Catalyst 11.2 WHQL |
Giochi | |
---|---|
Crysis 2 | Multi-player Demo, Gamer Quality setting, No AA, 160 second gameplay, FRAPS |
Just Cause 2 | Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark |
Bulletstorm | Highest Settings, No AA, 60 second sequence, FRAPS |
F1 2010 | Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering |
Aliens Vs. Predator Benchmark | Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA |
Metro 2033 | DiectX 11, Medium Detail, 4x AF, tessellation enabled, advanced PhysX disabled. |
Lost Planet 2 | Medium settings, motion blur enabled, built-in benchmark test A |
H.A.W.X. 2 | Highest settings, DirectX 11 tessellation enabled, built-in benchmark |
3DMark Vantage | Performance Preset, 1680x1050 |
Unigine Heaven | Highest settings, no AA, 16x AF, 1680x1050 |