Configurazione di prova

Recensione - Test della GeForce GTX 550 Ti con GPU GF116, la nuova scheda video di Nvidia di fascia media.

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a cura di Manolo De Agostini

Configurazione di prova

Hardware
Processore Intel Core i5-2500K (Sandy Bridge)

Overcloccato a 4.0 GHz, 6 MB Cache L3, impostazioni risparmio energetico attive, Turbo Boost disabilitato

Motherboard ASUS P8P67 Pro, Intel P67 Chipset
Memoria OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T
Hard Drive Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s
Scheda grafica Nvidia GeForce GTS 450 1 GB
  MSI N550GTX-Ti Cyclone II
  Zotac GeForce GTX 550 Ti AMP! Edition
  Nvidia GeForce GTX 460 768 MB
  AMD Radeon HD 5770 1 GB
Alimentatore ePOWER EP-1200E10-T2 1200W, ATX12V, EPS12V
Dissipatore CPU Cooler Master Hyper TX 2
Software e Driver
Sistema Microsoft Windows 7 Ultimate x64
DirectX DirectX 11
Driver grafici GeForce GTX 550 Ti: 267.59

GeForce GTS 450 e GeForce GTX 460: 266.58 WHQL

  AMD Catalyst 11.2 WHQL
Giochi
Crysis 2 Multi-player Demo, Gamer Quality setting, No AA, 160 second gameplay, FRAPS
Just Cause 2 Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark
Bulletstorm Highest Settings, No AA, 60 second sequence, FRAPS
F1 2010 Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering
Aliens Vs. Predator Benchmark Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA
Metro 2033 DiectX 11, Medium Detail,  4x AF, tessellation enabled, advanced PhysX disabled.
Lost Planet 2 Medium settings, motion blur enabled, built-in benchmark test A
H.A.W.X. 2 Highest settings, DirectX 11 tessellation enabled, built-in benchmark
3DMark Vantage Performance Preset, 1680x1050
Unigine Heaven Highest settings, no AA, 16x AF, 1680x1050