Schede Grafiche

Configurazione di prova

Pagina 7: Configurazione di prova

Configurazione di prova

Hardware
Processore Intel Core i7-980X (Gulftown) 3.33 GHz at 3.73 GHz (28 * 133 MHz), LGA 1366, 6.4 GT/s QPI, 12 MB Shared L3, Hyper-Threading enabled, Power-savings enabled
Motherboard Gigabyte X58A-UD5 (LGA 1366) Intel X58/ICH10R, BIOS FB
Memoria Kingston 6 GB (3 x 2 GB) DDR3-2000, KHX2000C8D3T1K3/6GX @ 8-8-8-24 and 1.65 V
Hard disk Intel SSDSA2M160G2GC 160 GB SATA 3Gb/s
Grafica Nvidia GeForce GTX 580 1.5 GB
  Nvidia GeForce GTX 480 1.5 GB
  Nvidia GeForce GTX 470 1.25 GB
  AMD Radeon HD 5970 2 GB
  AMD Radeon HD 5870 1 GB
  AMD Radeon HD 6870 1 GB
Alimentatore Cooler Master UCP-1000 W
Software e Driver
Sistema operativo Windows 7 Ultimate 64-bit
DirectX DirectX 11
Driver grafici AMD Catalyst 10.10
  Nvidia GeForce Release 260.99 (For GTX 480 and 470)
  Nvidia GeForce Release 262.99 (For GTX 580)
Giochi
Lost Planet 2 Highest Quality Settings, No AA / 16x AF, vsync off, 1680×1050 / 1900×1200 / 2560×1600, DirectX 11, Steam version
Just Cause 2 Highest Quality Settings, No AA / 16xAF, vsync off, 1680×1050 / 1920×1200 / 2560×1600, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark
Metro 2033 Medium Settings, AAA / 16x AF, 1680×1050 / 1920×1200 / 2560×1600, Built-in Benchmark, Steam version
DiRT 2 Ultra High Settings, 4x AA / No AF, 1680×1050 / 1920×1200 / 2560×1600, Steam version, Custom benchmark script, DX11 Rendering
Aliens Vs. Predator Benchmark Highest Quality Settings, SSAO, No AA / 16xAF, vsync off, 1680×1050 / 1920×1200 / 2560×1600
Battlefield: Bad Company 2 Custom (Highest) Quality Settings, 8x MSAA / 16xAF, 1680×1050 / 1920×1200 / 2560×1600, opening cinematic, 145 second sequence, FRAPS
3DMark Vantage Performance Default, PPU Disabled
Civilization 5 Highest Quality Settings, No AA, 1920×1080, Demo Version, Leader benchmark, Map View test (zoom in e zoom out)
Pagina 7: Configurazione di prova

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