Configurazione di test e caratteristiche speciali
Processori AMD (Socket 462) | |
200 MHz FSB | Athlon XP 3200+ (2250/200/2 x 200 MHz) |
Memorie | |
1 x 512 MB | Corsair XMS3500 (2-2-2-6 T1) |
Hardware | |
Scheda video | MSI FX5900U-VTD256 NVIDIA GeForce FX 5900 Ultra Memory: 128 MB DDR-SDRAM Memory Clock: 620 MHz (256 Bit) Chip Clock: 325 MHz |
Hard Drive | 120 GB, Barracuda SATA V, Seagate SATA150, 7200 rpm, 8 MB Cache |
Network | D-Link DFE-530TX (10/100 Mbit) |
CDROM | MSI MS-8216 16x DVD |
Driver | |
VIA Chipset | VIA Hyperion 4-in-1 v4.48 + SATA v0.97 |
Driver Grafico | Detonator: 44.03 |
DirectX | Version: 9.0b |
OS | Windows XP, Build 2600 SP1 |
Benchmark e impostazioni | |
Quake III Arena | Patch V1.16 640x480 - 16 bit / 1024 x 768 - 32 bit Timedemo1 / demo demo001 / nv15demo command line = +set cd_nocd 1 +set s_initsound 0 Graphics detail = Normal |
3DMark 2001 SE | Version 1.1 - Build 340 - Patch Build 330 1024 x 786 - 32 bit, Default Benchmark |
3DMark 2003, Version 3.1.3.0 | Graphics and CPU Default Benchmark 1024 x 786 - 32 bit |
PCMark 2002 Pro Pack | Build 100 CPU and Memory Tests |
SiSoftware | Version 2003.3.9.44 |
Sandra Standard 2003 SP1 | CPU MultiMedia / CPU Arithmetic Memory Bandwidth Benchmark |
Mainconcept MPEG Encoder | Version 1.3.1 1.2 GB DV to MPEG II (720x576, Audio) converting |
Discreet | Characters "Dragon_Charater_rig" |
3D Studio Max 5.1 | Rendering Single, 1024x768 |
Unreal Tournament 2003 | Version 2206 system/benchmark.exe 1024 x 768 / 32 bit / Audio = off Texture Detail = Normal Character Detail = Normal World Detail = Highest Physics Detail = High all = on, Decal Stay = High |
magix | Version 3.04 D |
mp3 maker platinum | 178 MB Wave file, 44100 Hz VBR = on and Quality |
Winrar | Version 3.20 178 MB Wave file, Compression = Best Dictionary = 4096 KB |
SPEC viewperf | Version: 7.1 1280x1024x32 Bit |
Comanche 4 Demo | 1024 x 768 / 32 bit / Audio = off |
GunMetal Benchmark | v 1.20S Benchmark 2 640x480 - 16 bit / 2 X FSAA Video Quality LOW Terrain Detail LOW Draw Distance HIGH Cloud Shadows OFF Lens Flare OFF Sun Glare OFF |