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a cura di Manolo De Agostini

nVidia risponde ad ATi anche sul fronte driver, rilasciando i ForceWare 81.98 WHQL.

Release Highlights:

WHQL Certified

Application compatibility fixes. For a full list of fixed and known issues please view the Release Notes.

Mixed vendor support for NVIDIA SLI .

TV-Out/HD-out support for NVIDIA SLI .

Added support for VSync on Direct3D games when running NVIDIA SLI.

Performance enhancements for dual-core CPUs.

PureVideo high definition MPEG-2 de-interlacing support.

Usability enhancements when connecting to an HDTV.

Microsoft® DirectX® 9.0c and OpenGL® 2.0 support

Download ForceWare 81.98 WHQL per Windows XP e 2000

Download ForceWare 81.98 WHQL per Windows XP Media Center Edition

Download ForceWare 81.98 WHQL per Windows 9x

Download ForceWare 81.98 WHQL per

Windows Server 2003 x64 Edition e Windows XP Professional x64 Edition

Note di Rilascio

Single GPU Issues Resolved

• Removed the Direct Access functionality from the driver user interface.

• Low Viewperf 8.01 scores occur with Dual Core and dual processor systems.

• Dual Core Processors: Corel Paint Shop Pro X does not work.

• Rendering problems occur in Need for Speed: Most Wanted.

• GeForce 7 Series: Ground textures in Flight Simulator 2004 do not render correctly when using “Ultra High” settings.

• GeForce 7800 GTX 512: The system cannot resume from Standby.

• GeForce 7800 GTX/GT: Running F.E.A.R. hangs the system on the Apple 30 Cinema display when Monitor Scaling is used.

• GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water textures are corrupted when zooming out in Civilization 4.

• GeForce 7800 GTX/GT, GeForce 6800: Shadows fail to render in Splinter Cell 1.

• Dual GeForce 7800 GTX/GT: Everquest 2 launches to a black screen when antialiasing is set to 2xQ at 1920 x 1200 resolution.

• GeForce 7800 GTX 512: Chronicles of Riddick does not run at resolutions higher than 800x600.

• GeForce 7800, GeForce 6800: Corruption is seen in Flight Simulator 2004.

• GeForce 7800 GTX, GeForce 6800, Quadro FX 4500: The system slows down with the Liquid Edition SD time line.

• GeForce 6800: Wrong colors appear when playing QuickTime trailers using the non-native video resolution.

• GeForce 6800 Ultra / GeForce FX 5950 Ultra: Battlefield 2 has corruption or crashes when a player switches from zoomed

commander view to zoomed sniper view.

• GeForce 6800: Shimmering or cropping of the full-screen video mirror occurs when covering the video window with another window.

• GeForce 6150/6100, Windows XP Media Center Edition: The driverdoes not recognize display connection changes that occur during a

system shutdown.

• GeForce 6100/6150, Windows Media Center Edition 2005 UpdateRollup 2: HD modes are listed as available when a TV is connected

using S-Video.

• GeForce 6150/6100, Windows XP Media Center Edition 2005: Thedisplay remains inactive when resuming from Suspend mode.

• GeForce FX 5200: Textures disappear in CrimeLife v105.

• GeForce4 Ti 4200, Windows 98: Java applications crash when callingOpenGL.

SLI-Related Issues Resolved

• GeForce 7800 GTX 512, SLI: In Battlefield 2 and other applications, screen corruption occurs with SLI AA enabled.

• GeForce 7800 GTX, SLI: Everquest 2 launches to a black screen when antialiasing s set to 2xQ.

• GeForce 6800, SLI: There is pausing in Colin McRae Rally 5 when SLI is enabled.

• GeForce 6800, SLI: Corruption occurs on the golf course in Tiger Woods 2006 with 2x antialiasing enabled.

• GeForce 6800, SLI: The desktop doesnʹt refresh after exiting Black and White 2.

• GeForce 6800, SLI: Nothing appears below the SLI load balancing line in 3DMark05 when SLI AA is enabled.

• GeForce 6600 VE, SLI: “Lack of video bridge” error message appears when enabling SLI without the SLI connector.

• GeForce 6600, Windows XP, SLI: The system occasionally hangs when playing Everquest 2.

• GeForce 6600, Windows XP, SLI: When the quality level is set to Extreme Quality, EverQuest 2 does not render correctly with 4x antialiasing enabled at 1600x1200.