Per testare il K8T800 Pro abbiamo usato una reference board basata su Socket 940 inviataci da VIA .
| Processori AMD (Socket 940) | |
| 200 MHz FSB (DUAL DDR400) | Athlon FX-53 (2400 MHz 128/1024 KB) |
| Memorie | |
| Dual-DDR400 | 2 x 512 MB Mushkin PC3200 ECC Registered High Performance CL 2.0-3-2-6 |
| Motherboard | |
| AMD Athlon 64 FX Platform (Socket 940) |
VIA 5796B Rev: unknow VIA K8T800 Pro Chipset BIOS: 82c-per0 (04/13/2004) VIA VT6122 Gigabit Ethernet Controller |
| Hardware Generico | |
| Scheda Sonora | Terratec Aureon 7.1 Space 96.00 kHz sample rate |
| Scheda Video | Asus A9800XT/TVD, Rev. 1.01 GPU: ATI Radeon 9800XT, 412 MHz Chip Clock Memory: 256 MB DDR-SDRAM, 365 MHz Chip Clock |
| Hard Drive (Sistema AMD ) | FastTrak S150 TX2plus (Bios: 1.00.0.30) 2 x SATA Maxtor 6Y080M0 (RAID 0) 80 GB / 8 MB Cache / 7200 rpm |
| DVD/CD-ROM | MSI MS-8216 16x DVD |
| Software | |
| Driver Video | ATI Catalyst 7.97 |
| Driver Chipset | VIA Hyperion 4in1, Ver. 4.51 |
| DirectX | 9.0b |
| SO | Windows XP Professional, Build 2600 Service Pack 1 |
Benchmark e Impostazioni
| OpenGL | |
| SPEC viewperf | Version 7.1.1 1280x1024 32 Bit |
| DirectX 8 | |
| Unreal Tournament 2003 | Version: 2206 1024 x 768 / 32 bit / Audio = off system/benchmark.exe Texture Detail = Normal Character Detail = Normal World Detail = Highest Physics Detail = High all = on, Decal Stay = High |
| DirectX 9a | |
| 3DMark 2003 | Version 3.4.0 1024 x 786 - 32 bit Graphics and CPU Default Benchmark |
| X2-The Threat | Version 1.0 1024x768x32 (X8R8G8B8) Demo - bechmark Graphic Settings: all off |
| AquaMark3 | Version: 3.0 1024 x 768 - 32 bit Audio = off Advanced Measurement Antialiasing mode: off Anisotropy: off Level Detail: very low |
| Sintetici | |
| PCMark 2004 Pro | Version: 1.1.0 CPU and Memory Tests |
| SiSoftware Sandra 2004 | Version 2004.10.9.89 CPU Test = MultiMedia / CPU Arithmetic Memory Test = Bandwidth Benchmark |