Configurazione di prova
Assieme alle nuove Radeon HD 6570 e 6670, abbiamo incluso nella prova le schede Radeon HD 5570, HD 5670, GeForce GT 240 GDDR5 e GeForce GTS 450.
Hardware | |
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Processore |
Intel Core i5-2500K (Sandy Bridge) Overclocked to 4.0 GHz, 6 MB di Cache L3, impostazioni di risparmio energetico attivate, Turbo Boost disabilitato |
Motherboard | Asus P8P67 Pro, Intel P67 Chipset |
Memoria | OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T |
Hard Drive | Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s |
Scheda video | Nvidia GeForce GTS 450 1 GB 783/1566 MHz Core/Shaders, 902 MHz Memory (3608 MT/s effective) |
Nvidia GeForce GT 240 GDDR5 1 GB 900/1800 MHz Core/Shaders, 1025 MHz Memory (4200 MT/s effective) | |
AMD Radeon HD 6670 512 MB 800 MHz Core, 1200 MHz Memory (4600 MT/s effective) | |
AMD Radeon HD 5670 512 MB 775 MHz Core, 1000 MHz Memory (4000 MT/s effective) | |
AMD Radeon HD 6570 512 MB 650 MHz Core, 900 MHz Memory (3600 MT/s effective) | |
AMD Radeon HD 5770 512 MB 650 MHz Core, 900 MHz Memory (1800 MT/s effective) | |
Alimentatore | ePower EP-1200E10-T2 1200 W, ATX12V, EPS12V |
Dissipatore CPU | Cooler Master Hyper TX 2 |
Software e Driver | |
Sistema operativo | Microsoft Windows 7 Ultimate x64 |
DirectX | DirectX 11 |
Driver grafici | GeForce: 270.51 Beta Radeon: Catalyst 11.4 Beta |
Giochi | |
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Crysis 2 | Very High Quality setting, No AA, 60 second gameplay, FRAPS |
Just Cause 2 | Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark |
Bulletstorm | Highest Settings, No AA, 60 second sequence, FRAPS |
F1 2010 | Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering |
Aliens Vs. Predator Benchmark | Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA |
Metro 2033 | DiectX 11, Medium Detail, 4x AF, tessellation enabled, advanced PhysX disabled. |
H.A.W.X. 2 | Highest settings, DirectX 11 tessellation enabled, built-in benchmark |
3DMark Vantage | Performance Preset, 1680x1050 |
Unigine Heaven | Highest settings, no AA, 16x AF, 1680x1050 |