Configurazione di prova
Abbiamo messo la GeForce GTX 560 a confronto con le Radeon HD 6790, 6850 e 6870, insieme alle schede Nvidia GeForce GTX 460 768 MB, GTX 460 1 GB e 560 Ti. Dato che Nvidia non ci ha fornito una scheda, abbiamo ridotto le frequenze di una soluzione overcloccata per avere un confronto equo.
Test Hardware | |
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Processore | Intel Core i5-2500K (Sandy Bridge), Overclocked to 4.0 GHz, 6 MB L3 Cache, power-saving settings enabled, Turbo Boost disabled. |
Motherboard | Asus P8P67 Pro, Intel P67 Chipset |
Memoria | OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T |
Hard Disk | Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s |
Scheda grafica | Zotac GeForce GTX 560 AMP! 950/1900 MHz Core/Shaders, 1 GB 1100 MHz Memoria (4400 MT/s effettivi)* *frequenze impostate a livelli di riferimento per i benchmark |
Asus GTX 560 DirectCU II TOP 925/1850 MHz Core/Shaders, 1 GB 1050 MHz Memoria (4200 MT/s effettivi) | |
MSI N560GTX-Ti Twin Frozr II 880/1760 MHz Core/Shaders, 1GB 1050 MHz Memoria (4200 MT/s effettivi)* *frequenze impostate a livelli di riferimento per i benchmark | |
MSI N460GTX Cyclone 1GD5 725/1450 MHz Core/Shaders, 1 GB 900 MHz Memoria (3600 MT/s effettivi)* *frequenze impostate a livelli di riferimento per i benchmark | |
AMD Radeon HD 6870 900 MHz Core, 1 GB 1050 MHz Memoria (4200 MT/s effettivi) | |
AMD Radeon HD 6850 775 MHz Core, 1 GB 1000 MHz Memoria (4000 MT/s effettivi) | |
AMD Radeon HD 6790 840 MHz Core, 1 GB 1050 MHz Memoria (4200 MT/s effettivi) | |
Alimentatore | ePower EP-1200E10-T2 1200 W, ATX12V, EPS12V |
Dissipatore CPU | Cooler Master Hyper TX 2 |
Software e Driver | |
Sistema operativo | Microsoft Windows 7 Ultimate x64 |
DirectX | DirectX 11 |
Driver grafici | GeForce GTX 560: 275.20 BETA, All Other GeForce: 270.61 WHQL Radeon: Catalyst 11.4 |
Giochi | |
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Crysis 2 | Very High Quality setting, No AA, 60 second gameplay, FRAPS |
Just Cause 2 | Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark |
Bulletstorm | Highest Settings, No AA, 60 second sequence, FRAPS |
F1 2010 | Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering |
Aliens Vs. Predator Benchmark | Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA |
Metro 2033 | DiectX 11, Medium Detail, 4x AF, tessellation enabled, advanced PhysX disabled. |
H.A.W.X. 2 | Highest settings, DirectX 11 tessellation enabled, built-in benchmark |
3DMark 11 | Performance Preset, 1680x1050 |
Unigine Heaven | Highest settings, no AA, 16x AF, 1680x1050 |