Configurazione di prova

Test e Recensione - Abbiamo provato una configurazione di tre schede GeForce GTX 480 in SLI.

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Configurazione di prova

Hardware
Processore Intel Core i7-930 (Bloomfield) 2.8 GHz GHz, 4.8 GT/s, 8MB Cache L3, impostazioni di risparmio energetico attive.

Overclocked to 3.33 GHz (21 x 160 MHz), Turbo Boost abilitato

Motherboard MSI Eclipse Plus (LGA 1366) X58/ICH10, BIOS 1.0
Memoria Crucial Ballistix Tracer (3 x 2GB) DDR3-1333 7-7-7-24
Hard disk Intel SSDSA2MH160G2C1 160GB SATA 3 Gb/s
Scheda video MSI N480GTX-M2D15 GeForce GTX 480 1.5GB (1x, 2x, 3x)
  ATI Radeon HD 5870 1GB (1x, 2x)
Alimentatore Enermax MODU87+ 800W
Dissipatore Intel DBX-B
Software e driver
Sistema operativo Microsoft Windows 7 Ultimate x64
DirectX DirectX 11
Driver piattaforma Intel INF Chipset Update Utility 9.1.1.1019
Driver grafici Nvidia GeForce 197.41
  AMD Catalyst 10.4
Giochi
Crysis Very High Quality Settings, No AA / No AF, 4xAA / No AF, vsync off, 1680x1050 / 1900x1200 / 2560x1600, DirectX 10, Patch 1.2.1, 64-bit executable
S.T.A.L.K.E.R.: Call of Pripyat Extreme Quality Settings, No AA / No AF, 4xAA / No AF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, DX11 Rendering, Tessellation Enabled, HDAO, Benchmark Tool
Call of Duty: Modern Warfare 2 Ultra High Settings, No AA / No AF, 4xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Second Sun, 45 second sequence, FRAPS
DiRT 2 Ultra High Settings, No AA / No AF, 4xAA / No AF, 1680x1050 / 1920x1200 / 2560x1600, Custom Tom's Hardware benchmark script, DirectX 11 Rendering
Metro 2033 High Quality Settings, AAA / No AF, 4x MSAA / No AF, vsync off, PhysX off, 1680x1050 / 1920x1200 / 2560x1600, Chapter 1: Chase, 150 second sequence, FRAPS, DirectX 11 (Tess. and DoF Filter Enabled).
Just Cause 2 Highest Quality Settings, No AA / 16xAF, 4xAA / 16xAF, vsync off, 1680x1050 / 1920x1200 / 2560x1600, Desert Sunrise benchmark, Steam Version, Nvidia cards: Bokeh filter and GPU Water enabled