Sistema di test e configurazione
Processore: | AMD Athlon 64 3400+ (Venice), 2.2 GHz, 512k L2 cache | Motherboard: | ASrock 9393dual-SATA2 (socket 939), ULI 1695 chipset, BIOS v1.6 | RAM: | All Memory run at 166 MHz, (CL2.5-3-3-7) |
| PATRIOT EP, 1 x 1024 MB PC3500 (CL2.0-3-2-5) |
| SAMSUNG, 1 x 512 MB PC2700 (CL2.5-3-3-7) |
| KINGSTON KVR, 1 x 512 MB PC3500 (CL3.0-3-3-8) | Hard Disk: | Western Digital WD1200JB |
| 120 GB, 7,200 RPM, 8 MB cache, UltraATA/100 | Rete: | On-board 100 Mb Ethernet | Schede video: | Powercolor Radeon 3850 AGP, 512MB RAM |
| HIS Radeon 3870 PCIe, 512MB RAM |
| Diamond Radeon X1950 PRO AGP, 512MB RAM |
| Sapphire Radeon 2600 XT, 256MB RAM |
| BFG Geforce 6600 GT OC, 256MB RAM | Power Supply: | Nextherm PSU460 (460W, ATX) |
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OS: | Microsoft Windows Vista Ultimate 6.0.6000 (Vista Retail) | DirectX Version: | 10 | Graphics Driver: | Catalyst 8.4 |
| nVIDIA ForceWare 169.25 |
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Crysis: Version: 1.1 | Medium-High: Shaders and Textures High, all other settings Medium, Physics Low, no AA | Medium-Low: All settings Medium, Physics Low, no AA | Benchmark: Benchmark_CPU.bat | Prey: Version: 1.3 | Maximum Quality Settings (textures and Shaders to Highest available) | Vsync: Off | Benchmark: THG-Demo | Supreme Commander: Version: 3.220 | Minimal Settings (all settings Low or Off) | Vsync: Off | Benchmark: Real Game, 90 seconds | Unreal Tournament 3: Version: Retail | Texture Detail: Max, World Detail: Max | Shader Quality: Default | Field of View: 100 | Benchmark: Botmatch (WAR-Torlan, 12 bots, 1 Minute) | Flight Simulator X: Version: 1.6 | Video Quality: Default (Highest Settings) | Demo: THG Timedemo (1 Minute) | HD Video Playback | Cyberlink PowerDVD HD-DVD: Transformers (3 Minutes) | Resolution: 1920x1080 (1080p) 16:9 | Sintetici | Futuremark 3dMark 06 Version 1.10 | Default Settings, 1280x1024 | System Test Only |
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